# Ranking

In Saga of Veil you will be able to compete with other holders in several leagues. The more you win the higher you are on our ladder system. As the league increases, the map difficulty increases. It means that you will have to deal with more traps but also will be able to find better artifacts for your team. Rewards also increase.&#x20;

![team selection example](/files/OYxyC9BRtUaUI4OceCjB)

League rewards

League I:  +5 $LITR for win, -2 $LITR for lose

League II: +8 $LITR for win, -4 $LITR for lose

League III: +13 $LITR for win, -7 $LITR for lose &#x20;

League IV: +20 $LITR for win, -12 $LITR for lose

Why do we need a system of penalties for those who lose? To get rid of bots and multiaccers. It will be almost impossible to write a clicker to abuse our game. So only real opponents.


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